Street Fighter X Tekken

Street Fighter X Tekken

Cover art for Street Fighter X Tekken.
Developer(s) Capcom
Publisher(s) Capcom
Producer(s) Yoshinori Ono
Platform(s) PlayStation 3, PlayStation Vita, Xbox 360, Microsoft Windows[1]
Release date(s)
  • NA March 6, 2012[2]
  • EU March 9, 2012
[3]
Genre(s) Fighting
Rating(s)
Media/distribution Optical disc, memory card

Street Fighter X Tekken (Japanese: ストリートファイター X 鉄拳 Hepburn: Sutorīto Faitā Kurosu Tekken?) (pronounced Street Fighter Cross Tekken) is an upcoming crossover fighting game being developed by Capcom. The game was announced at the 2010 San Diego Comic-Con International by Capcom producer Yoshinori Ono. The game is set to release on PlayStation 3, Xbox 360, Microsoft Windows and PlayStation Vita sometime in March 2012. The game will feature characters from both the Street Fighter franchise and Namco's Tekken series. As the game is being made by Capcom, with Namco being involved more in the licensing of the Tekken cast, the gameplay will be based on the 2D gameplay of Street Fighter as opposed to the Tekken series, and will feature projectile moves such as the Hadouken. Namco is currently producing their own take on the crossover, Tekken X Street Fighter, which will follow their own style of gameplay.[5]

Contents

Gameplay

Being developed by Capcom, the core gameplay is similar to that of the Street Fighter series, incorporating elements such as Super Combos, as well as EX Attacks from Street Fighter IV. Players each choose two fighters from the Street Fighter and Tekken series, both sets of characters are controlled using the Street Fighter 6-button system, however it has been revealed that the Tekken characters will be able to perform Tekken style combos using the primary four buttons in a similar fashion to the Tekken 4-button system.[6] These fighters can be switched out normally, or during certain combos. As fights go on, players build up power in a three sectioned meter at the bottom of the screen referred to as the "Cross Gauge", which allow the player to perform various techniques depending on how much of the gauge is filled, such as EX Attacks, Cancels, Super Arts and various Cross techniques detailed below. As opposed to the other crossover fighting games released by Capcom, in which the player must eliminate all the opponent's fighters to win, victory conditions are more similar to Tekken Tag Tournament, in which the first player to have one of their fighters' health bars reduced to zero loses the round, the player who wins the most rounds winning the match.

The tag team element of the game is heavily emphasized, with players being able to switch between the two characters in their team in a variety of manners.[7] Switch Cancel allows players to switch partners in the middle of a combo, whilst Cross Rush combos involve launching the opponent into the air before swapping partners and continuing the combo. Cross Arts, which require a full Cross Gauge, allows players to chain together each character's Super Combo in one straight attack, whilst the Cross Assault mechanic allows players to simultaneously control both characters in their team until the Cross Gauge runs out.

Street Fighter X Tekken features two new game mechanics: the Gem System and Pandora Mode. Players equip up to three gems to their characters, which provide different stat boosts depending on the type of gem. Six varieties of gems exist: attack, defense, speed, vitality, assist, and Cross Gauge. Each gems and its effects are designated by a specific color, and will activate as the players fulfill certain conditions during battle. When a character on a player's team has less than 25% health remaining, that character can be sacrificed in order to activate Pandora Mode, which gives the remaining fighter increased strength and an infinite Cross Gauge. However, this state has a time limit and the player will automatically lose if he/she cannot defeat the opponent before the Pandora state runs out.[8]

The game will feature various online options. Two players can battle on the same team, one controlling each character, and face off in four player matches. Scramble mode allows four players to fight simultaneously in pairs of two. The game will also support online training modes which can be played competitively or cooperatively with two players, as well as support the Fight Request feature.

Other Capcom games will be referenced in the game, such as Dino Crisis, which has a stage based around one of its levels.[9]

Plot

Unlike Capcom's other crossover fighting games (such as Marvel vs. Capcom), Street Fighter X Tekken will offer some semblance of a plot that will explain why these two otherwise disparate universes have come together.

As revealed by a trailer released by Capcom to coincide with the 2011 Tokyo Game Show, the center of the conflict between the Street Fighter and Tekken universes is a cubical object that crash-landed to Earth. The object is of a mysterious origin and researchers worldwide are unable to determine what purpose it serves. The only thing that can be understood is that when beings come into conflict around this object, it releases a water-like energy that brings more power to the combatants. Due to the object's tendency to react to conflict between beings, they name it "Pandora".[10]

What this object has done that forces the characters of each universe to come to blows will be further explored in the game itself.

Characters

The following characters have been announced to be playable characters in the game. On June 6, 2011 at Sony's E3 2011 Press Conference, it was announced that Cole MacGrath from Sucker Punch's Infamous series would appear as an exclusive special guest character for the PlayStation Vita and PlayStation 3 versions of the game.[11] At the Tokyo Game Show in September 2011, it was revealed that Sony mascot Toro and his rival Kuro would also appear in the PlayStation versions of the game.[12] Toro mimics Ryu's way of fighting while Kuro mimics Kazuya.[13] Street Fighter's Dan, seen in the initial Street Fighter X Tekken reveal trailer, will make a non-playable appearance as the instructor in the game's training mode.[14]

Street Fighter Tekken Guests
Ryu Kazuya Cole (PS3/Vita)
Ken Nina Toro (PS3/Vita)
Guile King Kuro (PS3/Vita)
Abel Marduk
Chun-Li Bob
Cammy Julia
Sagat Hwoarang
Dhalsim Steve
Poison Yoshimitsu
Hugo Raven
Ibuki Kuma
Rolento Heihachi
Zangief Lili
Rufus Asuka
M. Bison Xiaoyu

Soundtrack

Development

Prior to tournament EVO 2010 at Las Vegas, Nevada, producer Yoshinori Ono was teasing a yet announced game which were initially believed to be a new Darkstalkers entry.[15] Before EVO 2010's Super Street Fighter IV finals, Ono was confronted by Tekken producer Katsuhiro Harada on stage after teasing more of the game that would officially be announced at the 2010 Comic-Con.

During the Super Street Fighter IV panel at Comic-Con, Harada appeared out of the crowd and went towards the stage while handing out free copies of Tekken 6, which was met with cheers and boos. Ono and Harada then confirmed the existence of Street Fighter X Tekken.[16] Both the teaser trailer and early gaming footage of Street Fighter X Tekken was also shown at Comic-Con.[16] During the announcement, Harada also revealed that he has a related project under way, which is being developed by Namco. As Namco is in charge of production of this game, the gameplay will be similar to that of Tekken.[16]

This is not the first time Namco and Capcom have made a game together as they released a Japan-only crossover game in 2005 for the PlayStation 2 titled Namco × Capcom. However, this game did not exclusively consist of characters from the Street Fighter universe and Tekken universe, but instead included various characters from the entire Capcom universe and entire Namco universe. Namco × Capcom was a role-playing game, thus making Tekken X Street Fighter and Street Fighter X Tekken the first games in the fighting game genre to be made by Namco and Capcom. It has been stated by Yoshinori Ono that a 3DS version of the game "should happen" but nothing has been officially revealed, information will be provided at Captivate 2011. The game was announced for PlayStation Vita at E3 2011, and will feature Cole from Infamous as a playable character.[17] Downloadable content will be cross-compatible between both the PlayStation 3 and Vita versions of the game.[18]

Marketing

Prior to the release of Street Fighter X Tekken, Capcom allowed players to try the game at several Fight Night events. At one such event, Capcom raised over £5,000 for UK charity GamesAid.[19]

Reception

Sales

Capcom expects to sell 2 million copies worldwide by March 31, 2012.[20]

See also

References

  1. ^ http://www.vg247.com/2011/10/14/street-fighter-x-tekken-gets-release-date-pc-confirmed/
  2. ^ Mike Jackson. "Street Fighter X Tekken out before April 2012". ComputerAndVideoGames. http://www.computerandvideogames.com/300782/news/street-fighter-x-tekken-out-before-april-2012. 
  3. ^ "Capcom's Street Fighter X Tekken releasing March 9th in Europe". http://www.strategyinformer.com/news/15044/capcoms-street-fighter-x-tekken-releasing-march-9th-in-europe. Retrieved 2011-10-17. 
  4. ^ http://www.classification.gov.au/www/cob/find.nsf/5b6ebdff7f5b9a24ca2575ca00062226/efb2e4a21c6c8802ca25794b0057fe57?OpenDocument
  5. ^ Johnathan Holmes (July 24, 2010). "SDCC: Two Street Fighter/Tekken Crossover games announced". Destructoid. http://www.destructoid.com/sdcc-two-street-fighter-tekken-crossover-games-announced-179779.phtml&mainnav=&track=featurebox. Retrieved July 24, 2010. 
  6. ^ Stephen Totilo. "How Street Fighter X Tekken Controls And Why It’s Not Street Fighter Vs. Tekken". Kotaku. http://kotaku.com/#!5790846/how-street-fighter-x-tekken-controls-and-why-its-not-street-fighter-vs-tekken. 
  7. ^ "Street Fighter X Tekken Gameplay". Capcom. http://www.streetfighter.com/us/sfxtk/gameplay. 
  8. ^ Posted: Sep 15, 2011 (2011-09-15). "Street Fighter X Tekken Video Game, TGS 11: Pandora Mechanic Walkthrough | Video Clip | Game Trailers & Videos". GameTrailers.com. http://www.gametrailers.com/video/tgs-11-street-fighter/720849. Retrieved 2011-10-11. 
  9. ^ Stephen Totillo (April 12, 2011). "See The Battles Of Street Fighter X Tekken, Plus A Dino Crisis Wink". Kotaku. http://kotaku.com/#!5790845/see-the-battles-of-street-fighter-x-tekken-plus-a-dino-crisis-wink. Retrieved April 12, 2011. 
  10. ^ Ishaan (2011-09-13). "Street Fighter X Tekken Screens Show New Characters And A Very Angry Ryu". Siliconera. http://www.siliconera.com/2011/09/13/street-fighter-x-tekken-screenshots-show-new-characters-and-a-very-angry-ryu/. Retrieved 2011-09-19. 
  11. ^ Fahey, Mike. "Street Fighter X Tekken Comes to the PlayStation Vita with an Infamous Addition". Kotaku. http://kotaku.com/5809249/street-fighter-x-tekken-comes-to-the-playstation-vita-with-an-infamous-addition/gallery/1. 
  12. ^ http://www.capcom-europe.com/blog/2011/09/toro-and-kuro-to-appear-in-street-fighter-x-tekken/
  13. ^ By Ishaan . September 14, 2011 . 1:07am (2011-09-14). "Sony Mascots Toro And Kuro Bring The Pain In New Street Fighter X Tekken Screens". Siliconera. http://www.siliconera.com/2011/09/14/sony-mascots-toro-and-kuro-bring-the-pain-in-new-street-fighter-x-tekken-screens/. Retrieved 2011-10-11. 
  14. ^ "Saikyo X Kobusi Blog". Capcom. 2011-12-26. http://www.capcom.co.jp/blog/sf4/saikyo_blog/2011/12/26_6831.html. Retrieved 2011-12-26. 
  15. ^ Michael McWhertor (July 12, 2010). "Street Fighter IV Creator Teases Comic-Con Timed Game Reveal". Kotaku. http://kotaku.com/5585325/street-fighter-iv-creator-teases-comic+con-timed-game-reveal. Retrieved September 7, 2010. 
  16. ^ a b c Michael McWhertor (July 24, 2010). "Street Fighter X Tekken, Tekken X Street Fighter Revealed At Comic-Con". Kotaku. http://kotaku.com/5595524/street-fighter-x-tekken-unveiled-as-capcoms-next-fighting-game-crossover. Retrieved July 24, 2010. 
  17. ^ Fahey, Mike. "Street Fighter X Tekken Comes to the PlayStation Vita with an Infamous Addition". Kotaku. http://kotaku.com/5809249/street-fighter-x-tekken-comes-to-the-playstation-vita-with-an-infamous-addition/gallery/. 
  18. ^ http://www.capcom-unity.com/brelston/blog/2011/09/16/ps3,_vita_versions_of_street_fighter_x_tekken_will_share_dlc
  19. ^ Parfitt, Ben (2011-11-23). "Industry Fight Club smashes targets". Market for Home Computing and Video Games. http://www.mcvuk.com/news/read/industry-fight-club-smashes-targets/087563. Retrieved 2011-12-15. 
  20. ^ "Overview of Strategies and Plans Fiscal Year ending March 31, 2012" (PDF). Capcom. p. 14. http://www.capcom.co.jp/ir/english/data/pdf/explanation/2010/full/explanation_2010_full_01.pdf#page=15. Retrieved May 15, 2011. 

External links